Projects
2026
- Spatial Intelligence for Agents
AI agents that see, simulate and reason over an industrial facility; the work was featured in NVIDIA’s keynote.
- Drawings to 3D Scene
Agents are good at spatial reasoning now, why not tackle real problems in this space.
- Agent-Operable Engines
Agents that can look at and operate the 3D scene, not only talk about it.
- Explorable Graph Canvas
Relationships you can read; graph as an explorable canvas with agents.
2025
- Omniverse Remote Rendering
Remote rendering with Kognitwin data in Omniverse.
- Standalone AI Agents
AI agents beyond chat interface.
- ChatKit Extension
ChatKit with custom backend: Reasoning Engine.
- Agent-First Ways of Working
AI as a colleague and target audience for documentation.
- UX Reboot and Design System
Re-establish the foundation of Kognitwin, UX and Core Concepts.
- Multi-Agent Reasoning Engine
Multi-agent architecture for AI orchestration.
2024
- Video Calls in XR
Since there’s chat, why not video call too?
- Talk to My Document
Embedding-based document search in Kognitwin, co-engineered with Microsoft.
2023
- Reasoning Engine
Ground AI responses with deep integration to Kognitwin concepts.
- Catbot AI Test Bed
Self-created Prototyping/Hacking Space.
- Chat and Messaging Backbone
Scalable chat backbone for Kognitwin.
- Self-Service Twin Portal
Rethink admin experience for digital twin.
- Situation Awareness Cockpit
Instead of ‘replace a paper’, rethink how context is transferred.
2022
- Task Orchestration V2
Jobs became tasks; foundation of orchestration.
- Deployment CLI and SDK
Pivoted to part of original scope after evaluation.
- Real-Time 2D/3D Collaboration
First real-time collaboration in Kognitwin.
2021
- Point Cloud Streaming
Desktop-like point cloud performance in browser.
2020
- First Global Twin Deployment
First Kognitwin deployment outside Norway.
- Spatial Inspection Video
Video with a seek bar in 3D, powered by OCR. TBs of such.
2019
- First Twin Admin
Proving point for ‘flexible’ digital twin.
- Digital Twin Platform
Multi-year journey building and scaling a flexible digital twin platform.
- AR BIM Viewer
AR BIM viewer for architecture meetings.
2018
- Face-Tracking TV Avatar
Custom face-tracking avatar for TV talk show.
- 6DoF Photogrammetry Scenes
6DoF photogrammetry for immersive VR scenes.
- Auto-Navigated 360 Video
YOLO-powered auto-navigation for 360 video.
- AR Video Portal
Doraemon-inspired AR portal experiment.
2017
- Low-Light VR Camera
Shut down after ~6 months: driver compatibility issues and market timing.
- VR Soccer Room
Multi-angle VR soccer viewing with volumetric video.
- VR Drone Waypoints
VR waypoint interface for GPS-less indoor drone flight.
2016
- Camera Housings in CAD
Custom housings and parts via 3D printing and CNC.
2015
- 360 Video Production
End-to-end cinematic VR production capability.
- VR Video Player
Custom VR player with 8K and branching narratives.
2010
- Web Development
360 video web players before mainstream support.